2017-ADHD-D01

Datum: 
maandag, 26 februari, 2018
Locatie: 
Voertaal: 
Nederlands
Programma: 

”Leveling up - revitalizing Solution focus with stoic philosophy, game psychology and ancient mythology.

I will teach my Challenge-Skill model of SF that I developed originally to work with young people with ADHD and Asperger. It has since grown to be the approach I use with all my clients. It builds on the concept of iterative processes. Using a small step, and small act, many times over to develop something. This is in fact how nature works, evolution is a iterative process and much of learning is. I will trace the roots of this to ancient greek and roman philosophy - socratic dialogue, Aristotles formation of Habits, and the Stoic meditations as helping to develop Eudaemonia, or well-being. The same roots are present in most ancient creation myths - the eternal dance between chaos and order. You find these processes laid out also in video games, from Candy Crush Saga (a game from Sweden) to World of Warcraft. Many young people spend lots of time playing video games, and interestingly display higher levels of functioning in the game: being able to focus, prioritize, handle difficulties, collaborating. etc. Something in the game environment, I argue, activates these resources in the player. If we find out what activates the resources, we could potentially activately the same functional skills in other contexts, like family life, school or worklife. I call this concept of higher functionality ”the OASIS” phenomenon, and I will teach how to use it in client work.